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Going medieval subreddit

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Humans follow similar logic as animals but with additional options. Deep water (the deepest water level) will not allow them to pick stuff from the ground nor eat.

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The same logic is applied when they swim on surfaces with low depth (previously referenced as medium). We plan to introduce some simple irrigation systems eventually, through wetness caused by water, but we’ll focus on that once all the planned stuff works as intended.Īnimals will be able to walk, haul and eat on shallow water, but the majority of them will not idle nor sleep on such surfaces.

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If water covers them, they’ll slowly start to lose hitpoints. When it comes to flora, the majority of plants and trees will not be able to grow in water. To talk about this is to talk about depth levels and how it affects humans, animals and plants. We’ve talked about water interaction with constructions and surfaces, now it’s time to talk about water and organic stuff.

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